#include "Types.h"

class Config
{
private:
	//top left corner coordinates
	//for ratio 4:3
	static const int CornerX_1 = 105;
	static const int CornerY_1 = 80;
	//for ratio 16:10
	static const int CornerX_2 = 130;
	static const int CornerY_2 = 80;

	public:
	// global settings
	static double GameSpeed;
	static bool LimitFPS;
	static float difficulty; //1 = most difficult (0 is forbidden)

	//stage boarders
	static int StageBoarderTop;
	static int StageBoarderBottom;
	static int StageBoarderLeft;
	static int StageBoarderRight;
	static Point TopRightCorner;

	// display settings
	static bool Fullscreen;
	static int ScreenWidth;
	static int ScreenHeight;	

	// methods
	static void LoadSettings();
};

